Glossary15 January 2026 · 1 min read

Round Shader (RS)

The Round Shader is a configuration in which the points are arranged in a circle but with a wider spacing than the Round Liner. It is generally indicated with the code RS and the number of points.

Why it matters: The wider spacing changes how the group of points behaves on the skin; it is the configuration traditionally associated with shading. The degree of openness varies between manufacturers.

Related: Round Liner, Grouping, Shading, Diameter / Gauge.

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