Glossary15 January 2026 · 1 min read
Round Shader (RS)
The Round Shader is a configuration in which the points are arranged in a circle but with a wider spacing than the Round Liner. It is generally indicated with the code RS and the number of points.
Why it matters: The wider spacing changes how the group of points behaves on the skin; it is the configuration traditionally associated with shading. The degree of openness varies between manufacturers.
Related: Round Liner, Grouping, Shading, Diameter / Gauge.
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